Try: public function myLeftHand(e:Event=null):void { // }
The myLeftHand method is being called when an event fires, so the event must be passed in as a method parameter. "Event=null" allows the event to be optional - so you could also call it without dispatching an event. Whomever told you to use enterframe to have something happen on frame 20 made a mistake. It's a valid way to get it working, I personally think an enterframe loop is a waste of resource for that case and, more importantly, I just don't think you're there yet. Go back to putting an action on the timeline at frame 20. Barry. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders