Better still: import flash.utils.Timer; import flash.events.TimerEvent; var timer:Timer = new Timer(1000, 10); timer.addEventListener(TimerEvent.TIMER, onTimer, false, 0, true); timer.start(); function onTimer(e:TimerEvent):void { // do stuff if(e.currentTarget.currentCount == e.currentTarget.repeatCount){ e.currentTarget.removeEventListener(TimerEvent.TIMER, onTimer); } } Regards,
Keith Reinfeld Home Page: http://keithreinfeld.home.comcast.net _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders