Better still: 

import flash.utils.Timer; 
import flash.events.TimerEvent; 
 
var timer:Timer = new Timer(1000, 10); 
timer.addEventListener(TimerEvent.TIMER, onTimer, false, 0, true); 
timer.start(); 
 
function onTimer(e:TimerEvent):void { 
        // do stuff 
        if(e.currentTarget.currentCount == e.currentTarget.repeatCount){ 
                e.currentTarget.removeEventListener(TimerEvent.TIMER,
onTimer); 
        } 
} 
 
Regards,

Keith Reinfeld
Home Page: http://keithreinfeld.home.comcast.net



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to