WOW, thanks guys.
Looks like I will have to roll my own on this one, but all your
suggestions have put me in the right direction.
Thank you all.
Karl
On Aug 4, 2010, at 1:32 PM, Taka Kojima wrote:
And you need to find out how to send a ByteArray back to a backend
service
to save said "t-shirt" as an image file.
With that and Jack's TransformManager, those are the two main building
blocks.
On Wed, Aug 4, 2010 at 10:10 AM, Jack Doyle <j...@greensock.com>
wrote:
This may be helpful for allowing interactive
selecting/scaling/rotating/moving:
http://www.greensock.com/transformmanageras3/
There's an AS2 flavor as well. Both accommodate scaling multiple
selections
even if each object is rotated at a different angle.
Transformations can be
exported and imported as XML to make it easy to save and reload
the state.
I know several t-shirt making apps use it. Good luck.
Jack
-----Original Message-----
From: Karl DeSaulniers [mailto:k...@designdrumm.com]
Sent: Wednesday, August 04, 2010 9:27 AM
To: Flash Coders List
Cc: Flash Coders List
Subject: Re: [Flashcoders] Create your own t-shirt
Well, I did say I'd purchase it.
But I hear your point. I know how to do all those things, but needed
this in somewhat of a hurry and was seeing if I could find a fish
instead of congering one out of mid air. So to speak. But thank you
for your response. No harm no foul.
Best,
Karl
Sent from losPhone
On Aug 4, 2010, at 8:55 AM, "Merrill, Jason"
<jason.merr...@bankofamerica.com
wrote:
Does anyone know where I might find an AS2 (preferably) or AS3
"create your own t-shirt" tutorial or any advice on one that is made
and
for sale?
Does your t-shirt maker also have to have sharks and lasers?
I had no luck on google, but I may not be searching for the right
key
phrase.
Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers
Seriously though, you're thinking about this the wrong way - looking
for
an EXTREMELY specific example. You need to not think about the
specific
result you want (because it's extremely unlikely you'll find a
tutorial
on it), and instead ask questions and find tutorials on knowledge
gaps
in Actionscript and Flash related to the problem you are trying to
solve. For example:
How do I detect when two graphics are overlapping?
How would I go about allowing the user to draw on the screen?
How can I send graphics to a printer?
Is there a tutorial out there on loading XML?
etc.
By asking for a tutorial very specific to your project, it seems
like
you just want something to show you everything you should do for
your
project, instead of learning the Flash/Actionscript things you
need to
learn to tackle any project. So I would advise you to learn to fish
instead of ask for a fish. Sorry if that sounds harsh, I don't mean
it
to be - it's just the best advice I can give you.
Jason Merrill
Instructional Technology Architect
Bank of America Global Learning
Join the Bank of America Flash Platform Community and visit our
Instructional Technology Design Blog
(Note: these resources are only available for Bank of America
associates)
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Karl DeSaulniers
Design Drumm
http://designdrumm.com
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