I second that approach. I made a label maker that plugged into a python backend 
and then on to their printer workflow. I only sent string data of the text they 
entered, plus font choice, color, position, and what background imagery they 
chose. If you could 'free draw' your own illustration then I guess we would 
have sent that as an array, but maybe there is a better way to send it, I'm not 
sure. The python turned the data into an SVG format for printing.  Hope that 
helps.

> Date: Thu, 5 Aug 2010 01:20:13 +0100
> Subject: Re: [Flashcoders] Create your own t-shirt
> From: mike.dug...@gmail.com
> To: flashcoders@chattyfig.figleaf.com
> 
> > And you need to find out how to send a ByteArray back to a backend service
> > to save said "t-shirt" as an image file.
> >
> > With that and Jack's TransformManager, those are the two main building
> > blocks.
> >
> >
> Having created quite a few online designers / product customisation tools,
> I'd add that for print resolution imagery involving bitmaps you certainly
> -don't- want to be transferring large amounts of pixel data back to the
> server, compression or not (unless you don't mind long waits or low
> resolution output affecting your customer abandonment rates). Better to keep
> all high resolution processing (and files) on the server and to essentially
> only transfer user interaction data back to the server to render out the
> print ready, high resolution final format there, while keeping the whole
> process snappy.
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