On 28/03/2012 19:20, Davidson, Jerry wrote:
I"ve got old eyes (along with the rest of me). How are they different?
My bad - sort of.
*if*(adjInc < 0) /// for negatives/
adjInc = 0;
I've pasted the above in from your earlier post and the adjInc text is
identical.
When I look at the original post in my email client the two variables
look different - the I looks like l.
Looking back and trying to edit the post I see that the "*if*(adjInc" is
in a different font to "adjInc = 0;" (just as they look now as I type
this line!), so I thought the names were different. Bizarre.
So, you're right they are the same but they look different in my mail
reader.
Paul
*From:*flexcoders@yahoogroups.com [mailto:flexcoders@yahoogroups.com]
*On Behalf Of *Paul Andrews
*Sent:* Wednesday, March 28, 2012 11:36 AM
*To:* flexcoders@yahoogroups.com
*Cc:* John McCormack
*Subject:* Re: [flexcoders] Debug Woes - Redux
adjInc and adjInc
are different variables.
On 28/03/2012 17:03, John McCormack wrote:
Just wondering...
If you copy the variable's value to the variable 'temp' and test
that, what do you see?
John
On 27/03/2012 21:34, Davidson, Jerry wrote:
It's happening again. This never happened when I was using Flex 3.5.
Make a change in the code. Do a Project | Clean. Make sure the
debugging session is over. Do a File |Refresh.
Start a debugging session and watch it go past a line:
*if*(adjInc < 0) /// for negatives/
adjInc = 0;
Watch both lines (value at his point in this test is -43)
execute. After the assignment watch the value not change to zero,
but stay at -43.
Repeat above steps 2-3 times with no difference. Shut down Flash
Builder and start it again and repeat. No change.
I've only got a little hair left and don't think I can pull any
more out.
1)How can I force Flex to recognize code?
2)How can I force Flex (Flash Builder 4) to execute -- as in
making an assignment -- the code?
Jerry Davidson