Hi,

The simple answer is no.

Why?

The titleIcon class is of type Class. This class cannot be subclassed.

My advice to you is create a subclass of TitleWindow and create the method
you are talking about there.

Since you cannot load icons at runtime, you could create a simple
iconLibraryModule that held your extra icons and then the method you created
in the subclass would then load the icons from the icon library on demand
through some type of string call into the library.

Conclusion, there is no way to create an image like component in components
with properties of type Class. In my custom window, I wrap the icon in a
UIComponent, this way when I am rendering the icon, I have 2 options. The
icon property is the 'source' but not the actual instance that is
manipulated in the component UI.

Peace, Mike

On 4/27/07, Paul Whitelock <[EMAIL PROTECTED]> wrote:

  Would anyone know if there is a way to create an component that can be
used as an icon for any component that accepts an icon?

For example, TitleWindow accepts a titleIcon. I would like to create
an AS3 class that I can instantiate and specify for the TitleWindow's
titleIcon. As conditions change in the window, I'd like to be able to
make a function call to the icon class and have it update the icon
displayed by the TitleWindow. The class would programatically create
the icon (i.e., it would not use an embedded asset).

Ideally the icon component should be able to be used for any component
that accepts an icon.

Any idea if this can be done and if so where I should start looking to
create such a component? Thanks!

Paul




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