On 5/3/07, Troy Gilbert <[EMAIL PROTECTED]> wrote: > I think the best solution for Flash would be to introduce a first-class > thread object. That way developers could spawn long-lasting tasks to a > separate thread.
If threading is introduced in the player, much of the Flex framework might have to be made thread-safe (as would any other Flash framework/lib/app out there). Currently all the code assumes there's only one thread of execution. My take is, if the task is too long/complicated, get it done on the server. Let's keep the player simple, please.