I hate to be a fud... but your comment isn't true. Introspection is very
much alive in AS 3.0 and is available through... flash.utils.describeType(
yourClass ). There are also some options through ApplicationDomain. So - for
clarification. In AS 3.0, unknown/dynamic classes can be loaded at runtime,
'introspected' and compared against known interfaces for a type comparison.
Given this - it would be possible to genericize interfaces so that value
reporting is done through a common function and then to help group incoming
data have each new/dynamic object express each datagram with a 'type'
descriptor. 

Rick Winscot



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Aaron Miller
Sent: Sunday, March 23, 2008 2:43 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Design pattern for conditional Interfaces ?

Polymorphisms is a run time technique. There is no way to determine a
dynamic class instance's interface at runtime. I would use a switch
statement in your AnalyzerBundle class to determine which interface an
analyzer implements and process accordingly, throwing an error on default if
necessary (realistically, you shouldn't have an unexpected interface). To
add new analyzer/interfaces, you would just have to add an item to the
switch statement and an appropriate method or class to handle it. Warning:
make sure to check extended interfaces in bottom up order.

I'm not sure if this is a generally excepted "design pattern", but it's what
I would do in this case.

Hope this helps,

~Aaron
On Sat, Mar 22, 2008 at 1:55 PM, Jeroen Beckers <[EMAIL PROTECTED]>
wrote:
Hi list!

Situation: I have a class that analyzes stuff. There are different analyzing
classes, suck as "HeightAnalyzer", "WeightAnalyzer", "LevelAnalyzer", etc.
You can add an analyzer to the class by using
'myClass.addAnalyzer(newAnalyzer:IAnalyzer)'. As you can see, there is an
IAnalyzer interface which all Analyzer's implement. Every time you add an
analyzer, it is added to the list using the Decorator pattern. (Every
analyzer must analyze a list and pass it to the next analyzing test)

Now, the analyzer's analyze certain items. Every analyzer requires a
different set of methodes. The HeightAnalyzer requires a getHeight(), the
LevelAnaylzer requires a getLevel(), etc. I want to have a different
interface for each analyzer, so that I can easily add analyzers
(+interfaces).

If I want to analyze a list of items, those items must implement the correct
interface, according to which analyzers you have added to the class. Fe:

var myClass:AnalyzerBundle = new AnalyzerBundle();
myClass.addAnalyzer(new HeightAnalyzer());
myClass.addAnalyzer(new LevelAnalyzer());
myClass.analyze(new Array(item1, item2, item3));

What I am looking for now, is a way to make sure that item1, item2 and item3
all implement the IHeightItem and ILevelItem interfaces. 

I've found a couple of ways to do this, but none of them seemed really good
to me. One of them was to have every Analyzer keep track of the interface
associated with it, and check if they implement the correct interface, once
the analyzer is called. But this would give ugly runtime errors...
I'm pretty sure that it can't be done at compile time, but if anyone happens
to know some way (hack), or a better way for the runtime errors, please tell
me :-). All ideas are welcome

Ps: I've just made up all these names, my question is about the technique to
be used, not about the project :)




-- 
Aaron Miller
Chief Technology Officer
Open Base Interactive, LLC.
[EMAIL PROTECTED] 
http://www.openbaseinteractive.com 
 


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