David Megginson writes: > >Norman Vine writes: > > > Hmm... > > > > FlightGear can be compiled as multithreaded and it uses GLUT ! > >Right, but we have to make very certain that only one thread ever >calls GLUT and OpenGL. As long as all the rendering is in the same >thread, we should be fine.
GOOD POINT ! Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
