* Tony Peden -- Sunday 10 February 2002 15:20:
> I'm trying to put together an engineering display for the panels.  At
> this point, I've gotten everything to work except that I can't seem to
> get the texture to load, all I get is a red square.  It's a 256x64 rgb
> based on the navcom radio texture that I created in the Gimp.  The path
> in the xml files is correct and there doesn't seem to be any error
> messages in the console log, so I'm a bit mystified.  Can anyone offer
> any suggestions?

No, unfortunately not. But I see a similar effect if I run fgfs together
with Atlas. Some textures in fgfs are then replaced by the font texture,
i.e. a black square with white text, all over the landscape! Very ugly!
My guess is, that the texture memory of my graphics card is exhausted
and I get some other texture instead.

m.

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