* Tony Peden -- Sunday 10 February 2002 15:20: > I'm trying to put together an engineering display for the panels. At > this point, I've gotten everything to work except that I can't seem to > get the texture to load, all I get is a red square. It's a 256x64 rgb > based on the navcom radio texture that I created in the Gimp. The path > in the xml files is correct and there doesn't seem to be any error > messages in the console log, so I'm a bit mystified. Can anyone offer > any suggestions?
No, unfortunately not. But I see a similar effect if I run fgfs together with Atlas. Some textures in fgfs are then replaced by the font texture, i.e. a black square with white text, all over the landscape! Very ugly! My guess is, that the texture memory of my graphics card is exhausted and I get some other texture instead. m. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel