Tony Peden wrote: > On Sun, 2002-02-10 at 06:19, Erik Hofman wrote: > >>Tony Peden wrote: >> >>>I'm trying to put together an engineering display for the panels. At >>>this point, I've gotten everything to work except that I can't seem to >>>get the texture to load, all I get is a red square. It's a 256x64 rgb >>>based on the navcom radio texture that I created in the Gimp. The path >>>in the xml files is correct and there doesn't seem to be any error >>>messages in the console log, so I'm a bit mystified. Can anyone offer >>>any suggestions? >>> >>I think you should make it 256*128 then. I don't think 256*64 is defined >>as a valid size. >> > Well, it's certainly possible that there's something going on that I > don't understand but navcom-radio.xml gives: > <name>NavCom Radio</name> > <w-base>256</w-base> > <h-base>64</h-base> > and it certainly seems to work.
The only reason I can think of is an incorrect size (i.e. by accident the size turns out to be 255*64 or something simmilar). I have ad this problem evry once in a while. Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel