Hi all,

I'm a physicist from Bonn/Germany and though I haven't written to the
developer list yet I'm scanning it now for some months. I'm
really impressed by the progress that has been achieved in this short
time and FlighGear has come a long way since I first had a look at it
some years back. I've been interested in flight simulators since long and
the possibility to participate in the developement of one sounds very exciting
to me. This together with my desire to start learning C++ lead me to the
decision to engage myself in FlightGear.

I already contacted David Luff who works on the ATC system and we agreed that I
start thinking about and writing code for the approach control. In
the meantime there exist already some basic functionalities which will
hopefully show up in the CVS code later.

But as I'm new to FlightGear I need now some information how to get
certain parameters from the program in order to extend the Approach
capabilities.

First, how do I get information like actual heading of the plane, its
vertical speed etc? How is this fgGetNode stuff working and do we have
something like an internal time? I would prefer not to use the real time
as that can be changed by the player while the program is running. Do we
have something like the time the program is already running?

Then a real-world aviation question. Is it correct that all heading
instructions from a control station are given in magnetic heading?

This is the first bunch of questions but I'm sure there will
be much more in the future.

Cheers
   Alexander



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