Norman Vine <[EMAIL PROTECTED]> said: > > The default use to be wrap in horizontal and not be able to go pass > straight-up or down. I am assuming that this behaviour was generally > acceptable as there was VERY little < or none > discussion as to it's > short comings on the list >
Yes, actually I miss that. The way it was, when you went into the corners it'd start pitching the opposite way in the sphere (probably some sine value reversing) but overall I kind of liked it. It's nice having it stop at the verticle. And when you are rotating around horizontally it is more intuitive to wrap rather than to have to go back around for a certain angle. This kind of thing could actually be done just as well without the mouse pointer on the screen, so its x/y reference is not important. If you wanted it to make sense, just put something in the center of the screenn when you are in that mode and leave it centered rather than tracking with the mouse movements. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel