Christian Mayer writes: > So it'll be quite hard to solve in a general way. Drawing the plane last > in it's own z-buffer range (IIRC we are doing that now with the normal > 3D panel) won't work generally, as there might be other objects 'in the > way' (i.e. between the tower and the plane)
The plane should be in the same z-buffer range as everything else in an external view. I have a patch from Jim in my INBOX that's supposed to fix that. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel