Curtis L. Olson writes:

 > There is really no performance hit with using multiple ssgRoots.

Perhaps not, but there are z-buffer problems.  I didn't see them as
strongly as Jim did, but the ones I could reproduce did vanish as soon
as I moved everything (except internal view in the 3D cockpit) into
the main scene graph.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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