Jim Wilson writes:
>
>Andy Ross <[EMAIL PROTECTED]> said:
>
>> Jim Wilson wrote:
>> > On further investigation, it appears that this is almost certainly due
to
>> > normal variation in fdm position and orientation output.
>>
>> This theory doesn't work though.  Think about it: in cockpit mode, the
>> orientation of the aircraft is "bolted" to the FDM orientation.  If
>> the FDM points left, the cockpit will point left by the same amount.
>> Jitter from the FDM would cause the *scenery* to jitter, not the cockpit.
>No it would not.  The scenery is too far away.  Further pixels require
bigger
>values to shift.  Distance makes a huge difference.  The c172 cockpit
doesn't
>appear to jitter much until you turn to the right and look at the headrest
on
>the co-pilot's seat.  The A-4 cockpit is much tighter and the panel is that
>much closer to the camera.

I have to admit that I DON'T know how FGFS draws things anymore but ....
Is this due to the calling of global_tile_mgr.update() twice in the Main
Loop
and causing 'confusion' as to what is the 'current' and the 'next' scenery
center

??

Norman


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