The MacOS X is a nogo. I get the following traceback when it crashes:
Thread 0 Crashed: #0 0x90989544 in glGetIntegerv #1 0x002125a8 in SkyTextureState::SkyTextureState[unified]() (SkyTextureState.cpp:46) #2 0x00211d04 in SkyMaterial::SkyMaterial[unified]() (SkyMaterial.cpp:60) #3 0x0016d450 in SkyLight::SkyLight[unified](SkyLight::SkyLightType) (SkyLight.cpp:57) #4 0x0031581c in _static_initialization_and_destruction_0(int, int) (SkySceneLoader.cpp:50) #5 0x8fe16594 in call_module_initializers_for_objects #6 0x8fe160a0 in call_module_initializers #7 0x8fe133ac in _dyld_make_delayed_module_initializer_calls #8 0x00002464 in _call_mod_init_funcs (crt.c:300) #9 0x0000234c in _start (crt.c:221) #10 0x000022ac in start I will try a clean build tonight. Thanks, Jonathan Polley On Monday, September 16, 2002, at 11:22 PM, Norman Vine wrote: > > ----- Original Message ----- > From: "Jonathan Polley" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, September 17, 2002 12:03 AM > Subject: Re: [Flightgear-devel] (no subject) > > >> Thanks for the info, I'll give them a try tomorrow. On the glx >> extensions, they won't work under MacOS X either. I'll take a look >> through the OpenGL area and see if I can find a match. > > #ifndef WIN32 > # if defined(macintosh) > # include <agl.h> > # elif defined(__APPLE__) > # include <OpenGL/CGLCurrent.h> > # else > # include <GL/glx.h> > # endif > #endif > > static bool glIsValidContext ( void ) > { > #if defined(CONSOLE) > return true ; > #elif defined(WIN32) > return ( wglGetCurrentContext () != NULL ) ; > #elif defined(macintosh) > return ( aglGetCurrentContext () != NULL ) ; > #elif defined(__APPLE__) > return ( CGLGetCurrentContext () != NULL ) ; > #else > return ( glXGetCurrentContext () != NULL ) ; > #endif > } > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel