I've made some minor adjustments to the turbulence support for JSBSim
in FlightGear:

1. The /environment/turbulence-norm property for JSBSim is now squared
   before scaling; that way, the hard stuff doesn't hit until fairly
   late, and more of the range is flyable (I think it's more
   intuitive).

2. Turbulence does a linear fade-out within two wingspans of the
   ground.

The second item is there merely to annoy Jon into implementing
something more realistic.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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