i see the same thing and i even made a distclean beforehand. anyway, looking at src/Include/config.h is see that both FG_MPLAYER_AS and FG_NETWORK_OLK are defined. shouldn't the new multiplayer mode disable the old network code?
Yes it should.
Turns out to be my bad. I had --without-network-olk defined in my configure script, so I didn't notice :-(
It is updated in CVS now.
Erik
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