Lee Elliott <[EMAIL PROTECTED]> said: > Changing the model would stop that working of course, as the geometry would've > changed, but it's a quick and simple way of getting a 'lite' (er) version of > a model, at least with regard to texture space requirements.
Using the "reduce" function in ac3d and deleting a few objects I was able to reduce the 747 model almost 80% without remapping textures at all. Note that you have to experiment with reducing different parts of the model different percentages (the ctrl+z comes in handy for this kind of experimenting :-)). The result is a little rough up close, but from a couple hundred meters viewing distance it looks pretty much the same. Screen shot: http://www.spiderbark.com/fgfs/747reduced.png Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel