Arnt Karlsen wrote:
On Fri, 5 Sep 2003 09:43:34 -0500, "Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>:


This build has much better road/river smoothing. The roads no longer
carve huge V's into the terrain.


..some places, like a lot of places in Norway, this is a RL feature, and keeping this code available might be the right thing to model the terrain better. Compile or run time flag? " --norse-roads"?

If this is the case then the SRTM data should take care of that. The only problem are places where tunnels are used.

Erik


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