On 9/29/03 at 6:34 PM Curtis L. Olson wrote:

>David Luff writes:
>> On 9/29/03 at 5:53 PM Curtis L. Olson wrote:
>> 
>> >This could also be handled on the flightgear side ... it probably
>> >wouldn't be too hard to make mixture a function of perceived gravity
>> >... maybe with some delay to account for fuel propogation.
>> >
>> >Curt.
>> >
>> 
>> The mixture is calculated based on air and fuel mass flow rates into the
>> engine - I'd rather we didn't mess with it directly.  It would be better
>if
>> Flightgear messed with the fuel flow rate - possibly either supplying a
>> maximum value or a multiplier normally at unity, either of which could
be
>> reduced to zero.
>
>I guess I meant the "cockpit mixture lever setting" when I used the
>word "mixture" ... it would be a hack, but a quick and easy one if
>people weren't jumping at the idea of implimenting gravity effects on
>the fuel system.  
>

Ah, fair enough!  That's such a blindingly obvious idea I hadn't even
considered it could be what you meant!!  In my defence, it's well past
midnight and I'm stuck at work writing a paper about bl*%dy engines, so
mixture seems to be somewhat hardwired into my brain as "fuel-air" mixture,
rather than mixture "lever-setting".

You're right - it would be a nice easy hack :-)  The downside being that
users would see the mixture lever pulling itself out and inundate the lists
with bug reports :-(

Cheers - Dave



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