I'm pretty much done with the client/server startup handshake -- ready to do the code at the peer to register active aircraft with the server (active = aircraft for which this FG peer is responsible for FDM calcs, the protocol supports the idea of multiple aircraft sharing a single server connection for FG instances that are primarily handling a number of AI planes on behalf of a multiplayer scenario)
In the current code -- there is just the single airplane being simulated on the display ?? or where could I find a list/array of a/c that are being managed so I can register each plane with the server and have the server relay updates for all of them ?? (if its just the one plane, once I get it to fly multiplayer, my focus will be to add multiple/AI plane support to the code, so comments towards achieving that goal will be welcome also) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel