On Tuesday 23 March 2004 20:24, Curtis L. Olson wrote: > We triangulate the resulting set of points to produce the > surface we render. At the moment we produce and draw only a single > level of detail for the entire world. This was a design choice that > made a lot of sense at the time we made it, and still makes sense for > many reasons today.
Just a question: What kind of reasons were that? Best Regards, Oliver C. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel