Andy Ross writes:
> 
> Norman Vine wrote:
> > since we are now agnostic as pertains to the lowlevel OpenGL
> > initialization routines I don't see why the choice of OpenGL toolkit
> > used couldn't just be an option
> 
> Uh, that's the whole point.  What would you prefer, if not SDL?  If
> you want to write a windows-only implementation, feel free.
> 
> The problems with glut are well-documented.  It is no longer
> developed, doesn't track changes in the underlying systems (mode
> switching has never worked under XFree86, for example), is not free
> software, is being dropped by most linux distributions, and is filled
> with cruft that we don't use.

Out of curiosity what can't you do today that would make FlightGear
better because we are using GLUT that you would do differently today
if we were using SDL and what exactly is it that would make FGFS better.

Cheers

Norman



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