Curtis L. Olson wrote: > I understand that there are (or at least were) issues between SDL > and cygwin, but perhaps it would be more productive to address that > problem directly ...
Ah. I honestly didn't know this. I just assumed that cygwin was one of their native platforms. I just checked, and it's true that cygwin doesn't ship an SDL library as part of the distribution. I did find the following README on the SDL website which seems to imply that the process is pretty straightforward: http://www.libsdl.org/extras/win32/cygwin/README.txt It basically sounds like "configure && make && make install" is all that is needed, with a few caveats about making sure to install "extras" packages containing OpenGL and DirectX headers. But remember: I think a native Win32 implementation would be pretty cool, too. :) Andy _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel