Hi Ampere,

I'm not sure what exactly you changed between your last two mails, but in both 
cases the MD11 model looks pretty good now. I take it that you have not 
modelled the landing gears yet?

About the control surfaces. I'm not exactly sure what the best approach will 
be. I'm pretty much a novice when it comes to aircraft modelling, so I have 
to find out a lot by trial and error. 

I know that some of the other aircraft use ac3d models, which contain named  
surfaces that can be animated by binding these names to internal properties. 
I tried converting your 3ds model to ac3d format. After the conversion I only 
saw name "NoName" tags, which probably indicates that the names of each 
surface is lost in the conversion, because I did see some names pop up in 
your binary 3ds file. 

So, the two things I don't know yet are:
1). Can we animate a 3ds model?
2). If we need to convert to ac3d format, is there a way to retain the  
original names given to each surface or do we need to manually reinsert them?

Is there somebody on the list who can enlighten us? I tries searching for 
documentation on the FlightGear web pages and at seedwiki.com, but to no 
avail.

Cheers,
Durk

On Saturday 08 May 2004 22:13, Ampere K. Hardraade wrote:
> I have re-exported the model again.  It should be *bug free* now.
>
> When do you like to have the axis information for the control surfaces?
>
> Regards,
> Ampere
>


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