Hi Ampere, I'm not sure what exactly you changed between your last two mails, but in both cases the MD11 model looks pretty good now. I take it that you have not modelled the landing gears yet?
About the control surfaces. I'm not exactly sure what the best approach will be. I'm pretty much a novice when it comes to aircraft modelling, so I have to find out a lot by trial and error. I know that some of the other aircraft use ac3d models, which contain named surfaces that can be animated by binding these names to internal properties. I tried converting your 3ds model to ac3d format. After the conversion I only saw name "NoName" tags, which probably indicates that the names of each surface is lost in the conversion, because I did see some names pop up in your binary 3ds file. So, the two things I don't know yet are: 1). Can we animate a 3ds model? 2). If we need to convert to ac3d format, is there a way to retain the original names given to each surface or do we need to manually reinsert them? Is there somebody on the list who can enlighten us? I tries searching for documentation on the FlightGear web pages and at seedwiki.com, but to no avail. Cheers, Durk On Saturday 08 May 2004 22:13, Ampere K. Hardraade wrote: > I have re-exported the model again. It should be *bug free* now. > > When do you like to have the axis information for the control surfaces? > > Regards, > Ampere > _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel