On Tuesday, 28 December 2004 22:24, Dave Martin wrote: > So I made it write a text string in a freefont typeface onto an aircraft > texture - Not that it was in the right place but that is only a question of > knowing the right co-ordinates to start at.
This will work if we know exactly how the aircraft are textured. However if someone decided to make an aircraft that has a registration number that spans across more than one texture we will have a problem. MS have been doing the registration painting in their sims for several years already. Paul _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
