On Tuesday, 25 January 2005 02:29, Tiago Gusmão wrote: > After reading the glPointSize doc, I think the problem is in using point > sizes bigger than 1 and point antialiasing at the same time > I can't test it now, can someone do it? just disable GL_POINT_SMOOTH and > see it there is an fps improvement
Bingo! With GL_POINT_SMOOTH disabled the enhanced lighting runs at exactly the same speed as non-enhanced lighting. (40 fps sitting on 28R at KSFO) Paul _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d