On Wednesday 02 November 2005 01:53, Innis Cunningham wrote: > Hi All > Now that I have been converted to 3D instrument making > I am wundering if we should start an instrument repository > like we have for the Aircraft and Scenery.This way a panel > could be built quite quickly as people would not have to > start from scratch every time. > For this to work each instrument would have to be totally > self contained like the instruments in the 747 and hunter > and a few others that don't come to mind. > The Beech b1900d system would appear not to be able to > be used in this way because all the instruments use only a couple > of texture sheets which would appear to me to mean you could > not take an instrument in isolation and use it in another panel without > having to modify it.Please correct me if I am wrong on this. > > Anyway thems is my thoughts what do you think Sounds like a good idea. I don't know if you'd be interested in finishing them, but I have a set of fairly generic 3D GA instruments that I made (IIRC, they mainly need animating) Few bits of eye-candy: http://www.cyfinity.com/fgfs/3dins2.jpg (shows bezel glasses) http://www.cyfinity.com/fgfs/3dins2.jpg (sun on glass) http://www.cyfinity.com/fgfs/kx155.jpg (radio stack) Unfortunately, if you try to use textures to show digital instruments you get results like this: http://www.cyfinity.com/fgfs/navcomerror.jpg Should read 120.50 and 118.85 etc but we never found a way to fix this. For eg: The B1900 instruments now utilise 2d panel elements to render the digits, hence you can't easily seperate 2d and 3d elements. Anyway, when I finally gave up my project (ran out of time and have none now), I'd done a full-panel mockup of the instruments I had made: http://www.cyfinity.com/temp/3dkitmockupfinal.jpg I *think* the models and .xml files might still be kicking around on another system (or even worse) a backup CD!! *somewhere*. If someone is genuinely interested in working with them, I'll look them out and put them somewhere they can be grabbed (assuming they still exists) Let me know, cheers. -- Dave Martin http://museum.bounce-gaming.net |
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