Well if thats the case I don't mind doing something for the Seattle region because that will be a good flight from SAN FRAN - off course if that is not already modelled - and I will need help on how to do it.
Regards Shelton. Quoting [EMAIL PROTECTED]: > > > > I'm using FG for some simulation of UAV flight and I need to present a > > demo soon to the customer. I was looking to use an urban area to fly > > around and demonstrate in, preferably either NY City or Washington DC. > > Unfortunately when I loaded up the scenery data for each of those, no > > buildings show up, only the terrain. > > > > Is there a way to get buildings to appear (like the wash monument, white > > house, pentagon, capital, etc.?) Did I load the scenery in wrong? Or is > > this just a glaring big black hole with the FG scenery (no building > > data.) I'd prefer to demonstrate somewhere other than San Fran. > > The short answer: you're out of luck. > > The long answer: > > The reason that there are any buildings at all for anywhere in the > FlightGear universe is that some developer, or user like yourself, > took the time and effort to make them and donate them to the community. > > Frederic has put a lot of work into the SF skyline, and that's distributed > with the default scenery. > > Other people -- again, both developers and users -- have taken the time > to make other structures and donate them to the FG community. Those > are not distributed with the scenery downloaded through flightgear.org > at this time, but can be obtained through the FlightGear Scenery Database > website, which can be found at http://fgfsdb.stockill.org/ > > The majority of the scenery objects whose models and placement-within- > scenery are handled by this FGFS Scenery Database are generics (e.g. a > generic transmission line tower, a generic major construction crane, > etc.) whose placement within the scenery was arranged through things > like the use of flight obstruction databases (which specify obstruction > type, location, height, etc.). Some generic buildings have been placed > in the database as well; and thus in the U.S., major cities will have > clusters of tall buildings in their downtowns once this database is > installed. Be advised, however, that > > 1) since the buildings involved are generic, the skylines will not look > like real life; > > 2) the placement information in such databases is typically at odds with > information like is found in the VMAP0 dataset which is used to lay out > roads, rivers, etc., so buildings are sometimes found in a river etc. > > There are some very nice structure models that have been contributed to > the database, and if you download the areas where they're located, you'll > get them. But no area has been done as nicely as Frederic has done SF > (including his work on fixing the terrain so that "building in river/ > on top of road" problems don't occur). This is not because of a lack > of interest, but simply a lack of time. If you are looking for ways to > give back to FlightGear, jumping in and working on such stuff is a > fantastic way to do so. > > HTH. > > -c > > > > > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > ------------------------------------------------------------ This email was sent from Netspace Webmail: http://www.netspace.net.au _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
