On Saturday 26 November 2005 03:09, Josh Babcock wrote: > I just made up a tutorial about making gear retraction animations run > smoothly with complicated landing gears. It's still missing the final > animation code, but I thought I'd throw it up to see what everybody > thinks.
You have no idea how good your timing is on this one :-) I've been putting off doing the gear animation on my Lightning for a while now, but with this sort of insight I'm certain the job will be much quicker. Like so many other things in the modelling process, a step by step example can save so many hours of slaving away learning the hard way. > It's got lots of in-line images, so be warned. I'm considering > changing this to in-line thumbnails hotlinked to the full sized images. I like it just as it is, myself - I find that having to open bigger pictures from in-line thumbnails is just a nuisance when trying to juggle several open windows or browser tabs, even with a sane window management setup. Of course, having had broadband available here for less than a year I remember well the plight of the dial-up user; but even then, for tutorials I just downloaded the whole lot and _then_ read them; saved time and bandwidth in the long run. The full-size in-line pictures probably make that process even simpler, if anything. > Please give feedback. OK, it's great - thanks! Obviously the final animation code will be nice to finish it off, but as it stands it looks excellent. I'll let you know if I get baffled at any point once I start working through it. Cheers, AJ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d