Hi again. > The more I am thinking about a clean way to implement proper rain cone > tilting at any view origin, the more difficult it seems. I've already > made it work properly for views attached to flying aircraft (such as > in-cockpit/chase/helicopter view), and would love to make it work for all > the simulation environment. > Can somebody please read through and help with design assumptions below? >
[my plea for help snipped, archived at http://sourceforge.net/mailarchive/message.php?msg_id=14595477 ] > > Please tell me if these requirements make sense, and then I'll expand the > above and outline the scope of the changes I am planning. Since nobody had time to give the feedback so far, maybe you would be tempted to help if you could look at the current state of the rain patch & fly with it. It's available at http://www.tarunz.org/~vassilii/fg/rain.diff It's working, and fixes the current buggy rain orientation behaviour for the views attached to the aircraft (while still inheriting bugs with the views attached to anything else). Vassilii ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel