> Last year, a few others and I did experiment with converting FAA airport > diagrams (vector PDF) into 3D models then importing them into FlightGear... > if that's what you are looking for. > > Ampere
No, that's not the idea. I know about that experiment, I followed the thread and looked at the results. Impressive and mostly usefull when you have high detailed PDF diagrams. But out of my scope. I'm trying to fine model the mesh without using other sources. I'd like to have much more control on the geometry, without the limits imposed by predefined primitives (like TaxiDraw rectangles and lighting schemes). What I need is more freedom when modifying geometry, full controll on mesh vertices movement and alignment; the same goes for textures and lighting positioning. E.g. I like the basic runway texture scheme used in FlightGear, but taxiway/apron textures is way too uncontrollable and rigid when trying to create high quality layouts. What I need is more freedom in creating/modifying geometry. That's the point. That's at least the first step in every possible working pipeline I could imagine. Roberto ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel