> Last year, a few others and I did experiment with converting FAA airport 
> diagrams (vector PDF) into 3D models then importing them into FlightGear... 
> if that's what you are looking for.
> 
> Ampere

No, that's not the idea. I know about that experiment, I followed the 
thread and looked at the results. Impressive and mostly usefull when you 
have high detailed PDF diagrams. But out of my scope.

I'm trying to fine model the mesh without using other sources. I'd like 
to have much more control on the geometry, without the limits imposed by 
predefined primitives (like TaxiDraw rectangles and lighting schemes).

What I need is more freedom when modifying geometry, full controll on 
mesh vertices movement and alignment; the same goes for textures and 
lighting positioning. E.g. I like the basic runway texture scheme used 
in FlightGear, but taxiway/apron textures is way too uncontrollable and 
rigid when trying to create high quality layouts.

What I need is more freedom in creating/modifying geometry. That's the 
point. That's at least the first step in every possible working pipeline 
I could imagine.

Roberto




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