On Tue, 2007-01-09 at 16:26 -0500, Josh Babcock wrote:
> Ron Jensen wrote:
> 
> > button 0 = Left button
> > button 1 = Middle button
> > button 2 = Right button
> > button 3 = Mouse wheel forward
> > button 4 = Mouse wheel back
> 
> Really, we can't use button #2? That's odd, since you *can* define it in
> mice.xml. Why is this so? Maybe this should be viewed as a bug and
> squashed ...
> 

I am in error.  I made a bad assumtion.  After reviewing mice.xml I
realized the pick animation over-rides the mice.xml definitions, so if
you are pointing to an object with an action defined for button 2 you
can't switch mouse modes...  could be deadly to mouse fliers!

Also, the mouse wheel controls elevator trim in normal mode...  I never
knew that!  So bad pointing while using the mouse wheel could
inadvertantly move the elevator trim..

Ron



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