Hi Maik, Selon Maik Justus :
> Hi, > the same thing with _condition. > > It's systematically done wrong. > > _textureData could be done correctly :-) _condition, _effectTexture and _textureData are not SGShaderAnimation members in the OSG code. In the PLIB branch, _contition is not shared but initialized with new in sgReadCondition, so unless there is something I am missing, I think _condition must be deleted just like in the other animation classes where it is actually missing ( except in shadow and select ). for _effectTexture, the pointer should be replaced by ssgSharedPtr<ssgTexture> and the delete removed. I am committing a fix right now. -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278/partner/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel