Hi,

what's about using separate server(s) (not connected to the "classical" servers) for the dogfight mode? If you log on a "classical" server, you would have no dogfight capability.

Maik


James Palmer schrieb am 10.05.2007 16:58:
I have a better idea on what is involved now for adding dogfighting to FG.
Thanks to all who have given me input,.. Keep it coming.

After talking with alot of you, here are the additional and more finely tuned ideas that I have.
...Suggested Solution #1 - DFMP is server driven and server coordinated:
...
Suggested Solution #2 - DFMP is client driven and server coordinated:
...

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