On Wednesday 29 August 2007 17:53, leee wrote:
>
> I'm not so sure I'd regard this as a new problem.  I first reported it on
> the 8th Dec 2006 and Melchior responded that he'd been experiencing it for
> some time before then.  At that time, Melchior thought it was related to
> the AI sub-system.
>
> The thread subject was "Periodic 'stutter' in FG"
>

Speaking of which; there is one part of the AI system that causes some 
(currently unavoidable) stutter. Models are loaded on demand, and this causes 
some stutter. Mathias has indicated trying to move the loading process out of 
the main render thread, or something like that. I'm not sure how much that 
relates to the issues Tim mentioned in this thread. In addition, there are a 
few other candidates for causing stutter in the AI system, in particular the 
route finding algorithm and the traffic separation detection code, because 
these are requiring peaks in CPU activity. In particular when two aircraft 
request these functions in succession, there can be peaks of activity. 

However, having said that, these AI related issues are quite unlikely to cause 
the observed stutter, for two reasons 1). Heiko's original report in this 
thread explicitly mentions that he has turned off traffic manager and AI, and 
2) I'm also seeing these stutters occur even before the AI traffic system 
starts loading. 

Cheers,
Durk

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