Hi, I am migrating fgrun to use OSG to preview aircrafts. The integration of the osgViewer classes inside fltk went flawlessly. Then I copied the sgLoad3DModel from simgear/scene/model/model.cxx.
The problem I have is that it seems that axis Y and Z are inverted for AC3C models. It is very visible ( and annoying ) when models have submodels, since model orientation doesn't match model placement from the .xml file. As an illustration, look at the image below ( from Emmanuel Baranger ) : http://frbouvi.free.fr/flightsim/fgrun-YZ-axis.png I copied verbatim the code in Simgear, so I want to ask to OSG specialist what can explain that. Is there some preample code I should call before loading models ? People wanting to try can extract the "osg_migration" branch of fgrun svn ( url : https://fgrun.svn.sourceforge.net/svnroot/fgrun/branches/osg_migration ) I am using OSG 2.3.1 . The same thing happens under Windows and under Linux Thanks for your help -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel