On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message <[EMAIL PROTECTED]>:
> On mar 11 mars 2008, alexis bory wrote: > > Hi Martin, and all, > > > > I think we should have /data/AI/Naval/ for the carriers and other > > ships, and also AI/Misc/ and AI/Misc/Groundtarget/ for the > > forecoming reacting ground targets (I've been told that we are > > going to have exploding tanks and IMHO they shouldn't be mixed with > > real serious civil simulation stuff...) > > hmmmm, > AS LONG, we have not sea level consistency with OSG sea tiles and > sea coastline which makes the the ships flying over. > The carriers and others ships are welcome in the the /AI/AIrcraft > directory. ..precisely _how_ do we model the "sea level" surface of water bodies like lakes, sea and the oceans right now??? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel