"Curtis Olson" wrote: > On Sun, Nov 9, 2008 at 9:44 AM, Martin Spott wrote: > > Martin Spott wrote:
> > > for a rather long time now I have always been applying this patch to my > > > SimGear builds: > > > > > > http://blaniel.free.fr/pub/flightgear/patches/ot_simgear.patch > My opinion which I've stated before is that I'm extremely nervous about > anyone messing with the thread structure of FlightGear because this can lead > to bugs that are extremely subtle and extremely hard to find and reproduce. Well, this patch to SimGear is one piece of a set of two, of which the FlightGear-related part had been applied long ago - and which, apparently, lead to no implications at all: http://mapserver.flightgear.org/git/gitweb.pl?p=flightgear;a=commitdiff;h=baa5a4adc495a6343bd6a909128cfccbebbc2546 Furthermore, I've been applying the above SimGear-patch to my working copy for the time being and it has shown to be pretty robust during use - including running the three-monitor-setup at the FGseekend show last weekend. Therefore, from a users point of view, I see no reason why it should not get applied. There may be other reasons hiding, therefore I'm asking. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel