Curtis Olson wrote: > In the pre-osg version, I believe the cache size was scaled relative > to the visibility (i.e. for some particular visibilty, a certain > number of tiles need to be loaded in order to cover all the visible > earth, and then the cache was set to some number higher than that so > that we wouldn't get thrashing.) I don't recall the exact formula ... > maybe something like 2*n + 1 (where n is the number of visible > tiles.) I don't know if this concept was carried forward to the OSG > version ,but you might try limiting visibility and that should reduce > the number of tiles being loaded. > > Regards, > > Curt. > > > On Wed, Nov 12, 2008 at 4:51 PM, Michael Smith <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > Michael Smith wrote: > > I have tried plenty of things to get fg to run on this old piece of > > junk but I am getting tired only being able to fly water routes > (i.e. > > island to island). If I try to fly over land, it gets slower and > > slower over time, so I want to know how to lower how much > scenery gets > > cached (not affraid to edit code here). > > > > Thanks > > > > Michael Smith <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> > > > > > Anybody? I really want to know this. > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win > great prizes > Grand prize is a trip for two to an Open Source event anywhere in > the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > <http://moblin-contest.org/redirect.php?banner_id=100&url=/> > _______________________________________________ > Flightgear-devel mailing list > [email protected] > <mailto:[email protected]> > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > > > > > -- > Curtis Olson: http://baron.flightgear.org/~curt/ > <http://baron.flightgear.org/%7Ecurt/> > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > ------------------------------------------------------------------------ > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > Hmm, Ok, I will try this, but if there is another way (I wouldn't want IFR flight on a shiney bright day at TNCM :), I would like to know. Thanks Curt.
Michael Smith <[EMAIL PROTECTED]> ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

