Frederic Bouvier wrote:

> Maybe I missed something but the visibility is not related to the distance 
> between the viewer and the object. As far as I understand Erik's intention, 
> there should be no glossiness in fog or inside a cloud, so setting glossiness 
> to 0 when visibility is 0 makes sense to me. Perhaps the decreasing law is 
> not linear ( fog is not linear in its nicest settings ).

I've been playing with logarithmic values also and might want to put it 
back in after the discussion. For now I will follow the discussion some 
more to see what people think before changing anything.

Erik

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