Vivian Meazza wrote:

> This is a tough one - I expect you can ask 4 developers and get 5 opinions.
> Here - ambient is much too dark, while specular is about right. But the
> visibility also seems to have far too much influence. 

Indeed tough, especially since we still do have models with a wide range 
range of ambient settings (their value didn't mean anything in the past 
anyhow). So I concentrated only on the default c172p (making it sort of 
a reference object).

Erik

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