Hi,
> Hi all,
>
> I think all of these discussions drive us in the wrong way.
> Even if we
> would have a different license, there would be a lot of
> people trying to
> profit from our work by trying to copy it. That's only
> because our work
> is good. And this work is good also because it has been
> done under GPL.
>
> Now we should really focus in promoting our job widely
> instead of
> loosing our time addressing tinny problems that haven't
> anything to do
> with our main concerns. No matter if there are some unfair
> people here
> and there. I would like us to stay much higher than that.
>
> What we should do now is continue the way which lead us to
> this stage
> and make Flightgear world wide known. That's all.
>
> My two cents,
>
> Alexis
>
100% Agree to Alexis!
The FlightProSim-Issues shows, that very, very many people are still not aware
of our project and our aiming.
Some other people which at least heard of our project doesn't know how old our
project is and are seeing it as "fake" or even "cheap" try to copy MSFS on
Linux...
We all know that it isn't the case, so I have heavily agree to Alexis's last
sentence.
I can understand Detlef and other developers- if we count all hours we spent on
developing aircrafts, collecting informations about them for work etc. makes
our work unpayable.
But FlightProSim wouldn't have this success, if all people would know our
project- it isn't difficult recognize FlightGear behind FlightProSim...
Interestingly Blender doesn't have the same issue so strong- just because
Blender is really known over the world...
Cheers
Heiko
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