Frederic Bouvier wrote: > The urban shader is in CVS. I find that the houses are too small, > compared to 3D models, and I would like to crop the texture a bit. What > do you thing ?
Impressive! I've changed the coverage size of the textures from 1024 to 2000 meter. I guess someone thought the size should reflect the number of pixels of the texture rather that then number of squared meters it covers. Erik ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel