If anyone here ever played Gran Turismo 5 Prologue/Time Trial Demo/Whatever knows what a graphics API from 1998 is capable of ;) > > On Sun, Feb 28, 2010 at 6:41 PM, Christian Buchner <wrote: > 2010/2/28 Frederic Bouvier > > > What do you think of this effect : > > > Wow. > > Congratulations, you are starting to beat graphics benchmark > set by > Flight Simulator X. > > No no no no, according to the slashdot comments, we use graphics > engine from 1998. :-) > > > Great work Fred, these show a *lot* of interesting potential. > > > Curt. > -- > Curtis Olson: http://baron.flightgear.org/~curt/ > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel
------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel