On 19 Nov 2010, at 14:29, ThorstenB wrote:

> All new bugs are mine, so let me know if you noticed anything was broken now.
> Some improvements mainly show when using higher visibilities. But
> remember: RAM requirements haven't changed with this update. The
> visibility (distance) still has a massive impact on the number of
> loaded scenery tiles and RAM required (quadratic, of course...). And
> yes, this is another area for future improvement...

Getting the splash screen down faster on startup and re-position is a huge win 
here - excellent.

James


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