On Thu, 2011-02-10 at 15:34 +0100, Bertrand Coconnier wrote: > Correct. JSBSim itself makes no distinction between ground materials > (hence the reason why some aircrafts are able to land on water). This > can however be managed with Nasal scripts. So I would say that this > issue is likely located in one of the C172 Nasal scripts. > > Bertrand >
On an OT philisophical note.. Is , or rather, was the introduction of NASAL scripting a "Good Thing" or can it be considered as the hugest abomination to ever befall the FG World, rendering the use of GDB as a useless tool for tracing the behaviour of C/C++ code, sometimes modified or nullified by a run-time script? Just a thought. Are there any other source code purists out there. I hope so, cos I would hate to justify this untimely rant on my own. Somehow it reminds me of self modifiaction of computer code, thought clever by some specialists when Babbage was but a baby. -- Kind regards, Alasdair ------------------------------------------------------------------------------ The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel