On Thu, 2011-06-02 at 12:53 +0300, thorsten.i.r...@jyu.fi wrote: > Yes, that was my analysis as well. My point is - the skydome or terrain > shader code can't know a priori. But all our weather systems have the > relevant information readily available - all we need to do is expose a > property which tells the distance fading code how much sunlight is > available at a given altitude (below a layer, mountains should fade to > dark, above to white for instance).
I'll see what I can come up with this weekend. On another note: I seem to remember you had another request for the weather system but I was too busy to remember it. Do you remember what that was? Erik ------------------------------------------------------------------------------ Simplify data backup and recovery for your virtual environment with vRanger. Installation's a snap, and flexible recovery options mean your data is safe, secure and there when you need it. Data protection magic? Nope - It's vRanger. Get your free trial download today. http://p.sf.net/sfu/quest-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel