On Thu, 2011-06-02 at 12:53 +0300, thorsten.i.r...@jyu.fi wrote:

> Yes, that was my analysis as well. My point is - the skydome or terrain
> shader code can't know a priori. But all our weather systems have the
> relevant information readily available - all we need to do is expose a
> property which tells the distance fading code how much sunlight is
> available at a given altitude  (below a layer, mountains should fade to
> dark, above to white for instance).

I'll see what I can come up with this weekend.
On another note: I seem to remember you had another request for the
weather system but I was too busy to remember it. Do you remember what
that was?

Erik


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